Classes

Assets/Materials

Brief descriptions

Structures

nau::IMaterialAssetAccessor

nau::assets::MaterialAssetTag

nau::MaterialPipeline

Encapsulates compiled shaders data.

nau::Material

Encapsulates a rendering material, which is a named collection of material pipelines (see MaterialPipeline).

Detailed information

IMaterialAssetAccessor

engine/core/modules/assets/include/nau/assets/material_asset_accessor.h

Warning

doxygenstruct: Cannot find class “nau::IMaterialAssetAccessor” in doxygen xml output for project “NauEngine” from directory: xml


assets::MaterialAssetTag

engine/core/modules/assets/include/nau/assets/asset_ref.h

Warning

doxygenstruct: Cannot find class “nau::assets::MaterialAssetTag” in doxygen xml output for project “NauEngine” from directory: xml


MaterialPipeline

engine/core/modules/assets/include/nau/assets/material.h

Warning

doxygenstruct: Cannot find class “nau::MaterialPipeline” in doxygen xml output for project “NauEngine” from directory: xml


Material

engine/core/modules/assets/include/nau/assets/material.h

Warning

doxygenstruct: Cannot find class “nau::Material” in doxygen xml output for project “NauEngine” from directory: xml