Classes¶
Scene/Components/Billboard
Brief descriptions¶
Classes |
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Detailed information¶
scene::BillboardComponent¶
engine/core/modules/scene/include/nau/scene/components/billboard_component.h
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class BillboardComponent : public nau::scene::SceneComponent¶
Public Functions
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void setTextureRef(nau::TextureAssetRef assetRef)¶
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nau::TextureAssetRef getTextureRef() const¶
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void setScreenPercentageSize(float newScreenPercSize)¶
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float getScreenPercentageSize()¶
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bool isTextureDirty() const¶
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void resetIsTextureDirty()¶
Private Members
- m_texture
- texture
- m_screenPercentageSize
- screenPercentageSize
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mutable nau::TextureAssetRef m_texture¶
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mutable float m_screenPercentageSize¶
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bool isBillboardTextureDirty¶
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void setTextureRef(nau::TextureAssetRef assetRef)¶