Classes

Assets/Skeletons

Brief descriptions

Detailed information

assets::SkeletonAssetTag

engine/core/modules/assets/include/nau/assets/asset_ref.h

struct SkeletonAssetTag

Temporary mesh asset tags.


SkeletonDataDescriptor

engine/core/modules/assets/include/nau/assets/skeleton_asset_accessor.h

struct SkeletonDataDescriptor

Public Members

unsigned jointsCount = 0
eastl::string skeletonPath
eastl::string animationPath

ISkeletonAssetAccessor

engine/core/modules/assets/include/nau/assets/skeleton_asset_accessor.h

struct ISkeletonAssetAccessor : public nau::IAssetAccessor

Public Functions

virtual IAssetAccessor SkeletonDataDescriptor getDescriptor () const =0
virtual void copyInverseBindMatrices(eastl::vector<math::mat4> &data) const = 0